Astronarch cover art

Auto battlers

Astronarch Review

Roguelike Radar editorial ·

Heroes, equipment, and formation choices resolve through automated combat.

View on Steam
Steam reviewsVery Positive89% positive · Aug 2026

Is Astronarch worth playing?

Astronarch removes unit merging and formal trait thresholds, then replaces them with freely combined heroes, upgradeable abilities, equipment, and unusually flexible resource conversion. Selling gear, potions, or gems gives the player enough control to prepare for carefully designed enemies instead of praying for one shop roll.

From the official description

A fusion of roguelikes and auto-battlers like never before seen. Recruit a party of mysterious heroes, navigate deadly lands, collect an arsenal of magical…

Read more on Steam

What makes it distinct

Heroes keep distinct active and passive abilities while nearly every dropped resource can be equipped, consumed, or sold to fund a different plan.

What holds up

  • Resource flexibility reduces the number of runs decided by whether one exact synergy appears in the shop.
  • Enemy traits reward changing formation and keeping situational equipment rather than maximizing one static lineup.

What to know first

  • Minimal animation and modest presentation make successful compositions feel less spectacular than they are strategic.
  • Higher difficulties narrow the number of heroes and plans that remain consistently practical.

Who should play Astronarch?

Best for

Players who enjoy solving formations and converting imperfect rewards into a dependable party plan.

Think twice if

Players who need lavish presentation, huge boards, or completely open viability at the highest difficulty.

How Astronarch plays

Combat
Automated combat

Team-based auto battle

Run shape
Draft, prepare, and battle rounds

30–60 min per attempt

Build lives in
Units + Items + Positioning

Drafts · Shops · Between-round setup

Long-term power
Light

Meta progression

Run variance
High

How far attempts can diverge

View
Board / arena

Single-player auto battler