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Deckbuilders
Vault of the Void Review
Roguelike Radar editorial ·
A pure deckbuilder with extensive previewing and pre-fight deck control.
Is Vault of the Void worth playing?
Vault of the Void gives players more authority over uncertainty than almost any pure roguelike deckbuilder. Cards can move in and out before combat, future rewards are visible, and void stones modify key tools, so a failed fight usually points toward a decision rather than an unlucky draw.
From the official description
Vault of the Void is a fast-paced roguelike deckbuilder where the power is in your hands. Continuously customise your deck, crafting powerful combos and…
Read more on Steam
What makes it distinct
The deck can be rebuilt from the collected card pool before each encounter, making sideboarding a normal part of route preparation.
What holds up
- Previewed enemies and flexible deck editing reward adaptation instead of protecting one universal list.
- Energy, purge, and void-stone systems create tactical control without removing difficult trade-offs.
What to know first
- Dense panels and large amounts of preview information can make the first hours feel like study.
- Functional presentation offers less atmosphere and discovery than narrative-driven alternatives.
Who should play Vault of the Void?
Strategy players who want losses to be explainable and enjoy rebuilding a deck for specific encounters.
Players who prefer surprise, strong narrative framing, or a visually inviting first impression.
How Vault of the Void plays
- Combat
- Turn-based
- Run shape
- Encounters and branching choices
- Build lives in
- Deck + Relics + Party choices
- Long-term power
- Light
- Run variance
- Very high
- View
- Abstract / tactical
Cards and tactics
40–90 min per attempt
Combat rewards · Shops · Events
Meta progression
How far attempts can diverge
Deckbuilding strategy